Fate Version 0.4


Fate Devlog: Version 0.4

This devlog will go over everything added since version 0.3, this includes:

The remaining weapons 

Perks for all the new weapons

Weapon model implementation


Remaining weapons:

I have added the last three remaining heavy weapons these are:

Kira's Wrath - Rocket launcher

Crashing Noble - Machine Gun

Honoured Celebration - Machine Gun


New perks:

Rocket launcher perks:

Danger Zone: When surrounded by three or more enemies increase the weapons damage

Bipod: Double the magazine size of the weapon that has the perk


Machine gun perks:

One for all: Upon hitting three targets increase the weapons damage by 35%.

Killing tally: Upon getting a kill increase your tally, get faster reloads per tally up to three.

Regent Destruction: After hitting five critical hits strike your enemies down with thunder (Crashing Noble exotic perk)


Weapon models in game

All weapon models have been implemented in game, this includes

Rifle (All primaries besides King Of Hearts and Machine Guns)


Pistol (King Of Hearts)


Shotgun (All shotguns)


Sniper (All snipers)


Launcher (Rocket Launcher)


Going forward

Going forward to version 0.5 I intend to have the first set of functioning enemy AI implemented and I hope to have the first bit of level design done for the first mission Sinners Den.

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