Fate Version 0.4





Fate Devlog: Version 0.4
This devlog will go over everything added since version 0.3, this includes:
The remaining weapons
Perks for all the new weapons
Weapon model implementation
Remaining weapons:
I have added the last three remaining heavy weapons these are:
Kira's Wrath - Rocket launcher
Crashing Noble - Machine Gun
Honoured Celebration - Machine Gun
New perks:
Rocket launcher perks:
Danger Zone: When surrounded by three or more enemies increase the weapons damage
Bipod: Double the magazine size of the weapon that has the perk
Machine gun perks:
One for all: Upon hitting three targets increase the weapons damage by 35%.
Killing tally: Upon getting a kill increase your tally, get faster reloads per tally up to three.
Regent Destruction: After hitting five critical hits strike your enemies down with thunder (Crashing Noble exotic perk)
Weapon models in game
All weapon models have been implemented in game, this includes
Rifle (All primaries besides King Of Hearts and Machine Guns)
Pistol (King Of Hearts)
Shotgun (All shotguns)
Sniper (All snipers)
Launcher (Rocket Launcher)
Going forward
Going forward to version 0.5 I intend to have the first set of functioning enemy AI implemented and I hope to have the first bit of level design done for the first mission Sinners Den.
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Fate
Y2S2 Indie Project Game
More posts
- Fate Version 1.0 (Release Version)50 days ago
- Fate version 0.9:57 days ago
- Fate Version 0.864 days ago
- Fate Version 0.775 days ago
- Fate Version: 0.699 days ago
- Fate Version: 0.5Mar 21, 2025
- Fate Version 0.3Feb 28, 2025
- Fate Version 0.2Feb 21, 2025
- Fate Version 0.1Feb 21, 2025
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